Codehs racing karel

Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. Badge 2.16.5 Karel Challenges Badge. 2.17 Intro to Programming with Karel the Dog Quiz. ... Get in touch, so we can help you bring CodeHS to your school!

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Welcome to Debugging in Karel the Dog! In this brief module, we give an overview of what the Debugging in Karel the Dog course is all about. Introduction to Debugging Learn about the history and key ideas of debugging in this lesson. Basic Debugging in Karel This module introduces fundamental concepts and techniques for debugging.

Coding with Karel answers Lesson 3 Learn with flashcards, games, and more — for free. ... CodeHS Unit 3 (ANSWERS) 29 terms. quizlette3476356. Preview. CodeHS Unit 2 (ANSWERS) 23 terms. quizlette3476356. ... Racing Karel /* This program will have Karel run around the racetrack 8 times. / function start(){for(var i = 0; ...1. Programming With Karel. 1.1 Introduction to Programming With Karel. Video 1.1.1 Introduction to Programming With Karel. Check for Understanding 1.1.2 Quiz: Karel Commands. Example 1.1.3 Our First Karel Program. Exercise 1.1.4 Your First Karel Program. Exercise 1.1.5 Short Stack. 1.2 More Basic Karel.Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development ... 2.4 Top Down Design and Decomposition in Karel. Description. Objective. Super Karel and For Loops. 3.1 Commenting Your Code. Description. Objective. 3.2 Super Karel ...Activity Points Item Type; Programming with Karel: 1.1 Introduction to Programming With Karel - DONE: Lesson: 1.1.1 Your First Karel Program: 5: Exercise: 1.1.2 Your First Karel ProgramThe CodeHS Introduction to Programming with Karel the Dog course teaches students the basics of programming in JavaScript. Students learn JavaScript commands, functions, and control structures by solving puzzles and writing creative programs for Karel to follow. View Syllabus Explore Course.A problem when using a while loop where the loop "forgets" to do one action at the beginning or the end (so you have to add another command)Karel Sticker. $3.00. Size. Add to Cart. Estimated delivery to United States May 1⁠-6. These stickers are printed on durable, high opacity adhesive vinyl which makes them perfect for regular use, as well as for covering other stickers or paint. The high-quality vinyl ensures there are no bubbles when applying the stickers, and the stickers ...You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window.

10 Sept 2019 ... 80K views · 13:23 · Go to channel · Karel Challenges #1 | Fetch | Racing Karel | CodeHS Tutorial |. Techno Cat•24K views · 6:41 ·...Challenge 1.16.2 Racing Karel. Challenge 1.16.3 Go Through the Fence. Challenge 1.16.4 Escape Karel. Badge 1.16.5 Karel Challenges Badge. 1.17 Intro to Programming with Karel the Dog Quiz. ... Get in touch, so we can help you bring CodeHS to your school!Karel in Python: 1.1 Introduction to Programming With Karel: Lesson: 1.1.1 Introduction to Programming With Karel: 1: ... 1.17.2 Racing Karel: 10: Challenge: 1.17.3 Tower Builder: 10: Challenge: 1.17.4 Super Cleanup Karel: 10: Challenge: ... so we can help you bring CodeHS to your school!Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 7.1.2 Racing Karel. Challenge 7.1.3 Firework. Challenge 7.1.4 Random Hurdles. Challenge 7.1.5 Go Through the Fence. Badge 7.1.6 Karel ...Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 10.18.2 Racing Karel. Challenge 10.18.3 Tower Builder. Challenge 10.18.4 Super Cleanup Karel. Challenge 10.18.5 Double Tennis Balls.

5.3.7 Higher / Lower CodeHS Answers. 1 2 3. Free online quizzes, practice tests and answers.CodeHS Pro. Access a suite of teacher tools & resources. Computer Science Curriculum. 6-12th grade courses from intro to AP programming. Certifications. Industry-relevant certifications for students. Professional Development. Online & in-person training for teachers. Platform . Assignments.You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window.You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window.Challenge 2.1.3 Racing Karel. Challenge 2.1.4 Racing Karel. Challenge 2.1.5 Tower Builder. Challenge 2.1.6 Tower Builder. Challenge 2.1.7 Super Cleanup Karel. Challenge 2.1.8 Super Cleanup Karel. Challenge 2.1.9 Double Tennis Balls. ... Get in touch, so we can help you bring CodeHS to your school!

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1.1 Introduction to Programming With Karel. Video 1.1.1 Introduction to Programming With Karel. Quiz 1.1.2 Quiz: Karel Commands. Example 1.1.3 Our First Karel Program. Exercise 1.1.4 Your First Karel Program. Exercise 1.1.5 Short Stack. Debugging 1.1.6 Dancing Karel.Products Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... We learn to write our first program with Karel the Dog. CodeHS YouTube. Saved. Programming with Karel the Dog. Finish My Hour of Code ...Explore what CodeHS has to offer for districts, schools, and teachers. ... 1.1 Introduction to Programming With Karel: ... 9.1.2 Racing Karel: 10: Challenge: 9.1.3 ...Challenge 1.20.2 Racing Karel. Challenge 1.20.3 Tower Builder. Challenge 1.20.4 Super Cleanup Karel. Challenge 1.20.5 Double Tennis Balls. Badge 1.20.6 Karel Challenges Badge. 1.21 Introduction to Programming Quiz. ... Get in touch, so we can help you bring CodeHS to your school!10 Jan 2021 ... This video helps guide you through the lesson Digging Karel on CodeHS. This is not the only solution to the lesson.

Students also viewed. CodeHS Unit 2 (ANSWERS) 23 terms. quizlette3476356. Preview. CodeHS Answers: Unit 3 : Super Karel and For Loops. 16 terms.Karel the Dog. The first learning module on CodeHS teaches introductory programming concepts by having students give basic commands to Karel the Dog using Karel-specific JavaScript commands. [10] .Manage & organize your class with customizable settings. Grading. Streamline your grading workflow. Data. Track & analyze student assessments & progress data. Write Code. Write, run, & debug code all in a web-based IDE. Integrations. Connect CodeHS to your district's educational platform.Challenge 2.17.2 Racing Karel. Challenge 2.17.3 Tower Builder. Challenge 2.17.4 Super Cleanup Karel. Challenge 2.17.5 Double Tennis Balls. Badge 2.17.6 Programming with Karel Bootcamp Badge. 2.18 Introduction to Programming Quiz. ... Get in touch, so we can help you bring CodeHS to your school!👉Need help with CodeHS?👈Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. Badge 2.16.5 Karel Challenges Badge.Karel 2.1.2. Hello, I am currently stuck on the second Karel challenge, would appreciate if anyone could help. Thanks! 2 comments. Best. Add a Comment. drdubz420 • 5 yr. ago. I'm working on now probably way past lol but I'll tell you in a bit. 1.{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"1.1.4: Your First Karel Program","path":"1.1.4: Your First Karel Program","contentType ... Outline. 1. Introduction to Programming with Karel the Dog. 1.1 Introduction to Programming With Karel. Video 1.1.1 Introduction to Programming With Karel. Quiz 1.1.2 Quiz: Karel Commands. Example 1.1.3 Our First Karel Program. Exercise 1.1.4 Your First Karel Program. Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have spaces in the ...

10 Jan 2021 ... This video helps guide you through the lesson Digging Karel on CodeHS. This is not the only solution to the lesson.

Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. ... 1.16.2 Racing Karel 1.16.3 Tower Builder 1.16.4 Super Cleanup Karel 1.16.5 Double Tennis Balls 1.16.6 Karel Challenges Badge ...An instruction you can give to Karel to carry out. Borders that Karel can't pass through. Can be on the inside and the outside of Karel's world. Rows/run horizontally in Karel's world. Columns/run vertically in Karel's world. Command for Karel to turn left. Command for Karel to take a ball away.Add this topic to your repo. To associate your repository with the codehs topic, visit your repo's landing page and select "manage topics." GitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.CodeHS is an interactive online learning platform offering computer science and programming instruction for schools and individual learners. CodeHS is focused on spreading access to and knowledge of computer science by offering online instructional materials supported by remote tutors. In the introductory learning module, students on the site ...13K subscribers in the codehs community. CodeHS is a comprehensive teaching platform for helping schools teach computer science. ... Need help with 1.19.4: Super Cleanup Karel! Karel must clean up all the balls in all worlds and should end facing south at (1,1). There should be 5 or more functions. The program should work on 5 worlds that are ...In this course, students will learn JavaScript commands, functions, and control structures by solving puzzles and writing creative programs for Karel to follow. The Intro to Programming with Karel the Dog course is designed for complete beginners with no previous background in computer science. The course is highly visual, dynamic, and ...Step 2 - Place a ball. Step 3 - Move (Now we want to repeat steps 2 and 3 until we make a tower 3 balls high, so that's going to be another loop) Step 4 - Rotate left 2 times. Step 5 - Move the same amount of times down as we moved up to return to our original spot. (Another loop) Step 6 - Rotate left 1 time.Codehs Answers. Contribute to dxrksouls/CodeHs-Answers-And-Keys development by creating an account on GitHub.Project Description. In this project, students will create functions to write the letters of their name! Students will practice breaking down a complex program into chunks by writing a function for each letter. Students can either place balls to spell out their name or use Super Karel's painting ability.

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To view explore the full course, click here. Exploring Code with Karel. Students learn the basics of programming by giving Karel the Dog commands in a grid world. 10. Lessons. 12. Videos. 16. Exercises.Challenge 1.20.2 Racing Karel. Challenge 1.20.3 Tower Builder. Challenge 1.20.4 Super Cleanup Karel. Challenge 1.20.5 Double Tennis Balls. Badge 1.20.6 Karel Challenges Badge. 1.21 Introduction to Programming Quiz. ... Get in touch, so we can help you bring CodeHS to your school! Exercise 1.8.5 Ball in Each Corner. Challenge 2.17.2 Racing Karel. Challenge 2.17.3 Tower Builder. Challenge 2.17.4 Super Cleanup Karel. Challenge 2.17.5 Double Tennis Balls. Badge 2.17.6 Programming with Karel Bootcamp Badge. 2.18 Introduction to Programming Quiz; ... Get in touch, so we can help you bring CodeHS to your school!Programming with Karel the Dog CodeHS. View Details. Get started learning how to program with CodeHS. This pathway is for complete beginners so if you are curious how to build things with computers, or want to make a game, or a website, this is the place to get started! Share this challenge. Badges you can earn for this challenge.CodeHS Practice is a curated list of practice problems to help students gain a stronger understanding of basic programming skills. Each Practice problem is autograded meaning students' code will be run through a series of Test Cases to ensure that their code is functionally and stylistically sound, and accomplished the goals of a given exercise.sorry my computer's so laggy, i have like 67 tabs open ;-;Karel starts off at the bottom left corner of a square world. You don’t know the size. Can you brin...Access to the Intro to Programming with Karel course. Grading. $75. per month. Access to all main CodeHS courses>. Programs graded by CodeHS tutors. Ask questions to tutors. Code online in the browser. Videos, examples, exercises, and more.Writing a Method. Writing a method is like teaching karel a new word. Naming Methods: You can name your methods whatever you want, but you can't have spaces in the method name. Remember that each open bracket { must match with a close bracket } private void turnRight() { turnLeft(); turnLeft(); turnLeft(); } private void turnAround() { turnLeft ...Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 1.16.2 Racing Karel. Challenge 1.16.3 Tower Builder. Challenge 1.16.4 Super Cleanup Karel. Challenge 1.16.5 Double Tennis Balls. ….

Programming with Karel the Dog. Giving commands to a computer, which is what programming is all about, is just like giving commands to a dog. Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and functions to …You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window.Challenge 1.16.2 Racing Karel. Challenge 1.16.3 Tower Builder. Challenge 1.16.4 Super Cleanup Karel. Challenge 1.16.5 Double Tennis Balls. Challenge 1.16.6 Midpoint Karel. Badge 1.16.7 Karel Challenges Badge. 1.17 Introduction to Programming in Java Quiz. ... Get in touch, so we can help you bring CodeHS to your school!Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Now double click the file to open it in a web browser; Version 2: Online. Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Upload this file to the internet; Visit your web page Which of the following is the correct for loop syntax to make Karel turn left 4 times? What is the best way for Karel to move 10 times? using a for loop. Study with Quizlet and memorize flashcards containing terms like What is a code comment?, 3.1.3: Hurdle Karel, 3.1.4: The Two Towers + Comments and more. 1. Navigate to Karel Worlds through Advanced Settings. Click … > edit next to your Karel assignment. Click on Advanced Settings (bottom left) Click the Karel Word Tab. Click Edit Karel Worlds. 2. Edit the Default World. You'll notice that as a default, the assignment has one blank world already created.1. Navigate to Karel Worlds through Advanced Settings. Click … > edit next to your Karel assignment. Click on Advanced Settings (bottom left) Click the Karel Word Tab. Click Edit Karel Worlds. 2. Edit the Default World. You'll notice that as a default, the assignment has one blank world already created.10.18.2 Racing Karel: 10: Challenge: 10.18.3 Tower Builder: 10: Challenge: 10.18.4 Super Cleanup Karel: 10: Challenge: 10.18.5 Double Tennis Balls: 10: Challenge: 10.18.6 Programming with Karel Bootcamp Badge: 0: Badge: 10.19 Introduction to Programming Quiz: ... Get in touch, so we can help you bring CodeHS to your school!In this course, students will learn JavaScript commands, functions, and control structures by solving puzzles and writing creative programs for Karel to follow. The Intro to Programming with Karel the Dog course is designed for complete beginners with no previous background in computer science. The course is highly visual, dynamic, and ... Codehs racing karel, Customizable K-12 Computer Science Curriculum. Comprehensive computer science curriculum for grades K-12 including hand-ons elementary lessons and over 100 customizable courses in various programming languages. Explore the K-5 Course Catalog. Explore the 6-12 Course Catalog., Saved searches Use saved searches to filter your results more quickly, 1.9.7: Ball in Each Corner. *end up on one, one facing east. *Precondition: Karel is on one, one facing east. *be on one, one facing east. /*This function allows Karel to put one ball and turn left at each corner. *turn left. *Postcondition: Karel will place a ball and turn left. Everything is good u just forgot to use the word ball in school ..., Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Now double click the file to open it in a web browser; Version 2: Online. Create a file called codehs.html on your desktop; Put the html below into the codehs.html file and save it; Upload this file to the internet; Visit your web page, What's wrong with these codes in code hs karel challenges(7.1.2. racing karel) codes: //below is the program that have karel move around the race track 8 times, and end in his starting location. everytime karel hits a corner, he will put a ball down. at the end there should be 8 balls on each corner. function start(){ for(var i = 0; i, In this video, I go over and complete 2.1.1 Fetch on CodeHs., Programming with Karel the Dog Beginner. Giving commands to a computer, which is what programming is all about, is just like giving commands to a dog. Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and functions to beginners., Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. Badge 2.16.5 Karel Challenges Badge., Explore the programming languages and types of programs you can write in the CodeHS IDE. All programs are runnable in the browser—even on Chromebooks! Languages. All Karel. ... Racing with turnRight. Fork. Bouncing SuperKarel. Fork. JavaScript UltraKarel ... Java Karel Karel. Use the Java programming language to give instructions to Karel the ..., Break a large problem down into smaller pieces and solve each of the pieces, then use these solutions as building blocks to solve the larger problem. Utilize the proper control structures to create general solutions that solve multiple Karel worlds. Write clear and readable code using control structures, functions, decomposition, and comments., 1.16.2: Racing Karel /* This program will have Karel run around the racetrack 8 times. / function start(){ for(var i = 0; i < 32; i++){ setBall(); runToWall(); turnLeft(); } } function setBall(){ putBall(); } function runToWall(){ while (frontIsClear()){ move(); } } //hello, Challenge 1.16.2 Racing Karel. Challenge 1.16.3 Tower Builder. Challenge 1.16.4 Super Cleanup Karel. Challenge 1.16.5 Double Tennis Balls. Challenge 1.16.6 Midpoint Karel. Badge 1.16.7 Karel Challenges Badge. 1.17 Introduction to Programming in Java Quiz. ... Get in touch, so we can help you bring CodeHS to your school!, Programming with Karel 1.1. Introduction to Programming with Karel 1.2. More Basic Karel 1.3. Karel Can't Turn Right 1.4. Functions in Karel 1.5. The Start Function 1.6. Top Down Design and Decomposition in Karel, 13K subscribers in the codehs community. CodeHS is a comprehensive teaching platform for helping schools teach computer science. ... The Amazing Race Australia; Married at First Sight; The Real Housewives of Dallas; My 600-lb Life; ... -----1a) make Karel face upwards -----1b) put down a ball -----1c) move Karel up -----1d) loop through steps ..., Codehs answers html - Weebly. Codehs answers html - Weebly gitikaru weebly com/uploads/1/3/4/9/134901111/31c2a4269624 pdf Every single web page on the internet has at ..., Check out my new Sandbox program on CodeHS! Toggle navigation. Products . Products. Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Karel. Turtle. View All, Pygame with Karel - Part 1. Learn about the Pygame Python module and how it can be used to create games in Python. In this tutorial series you'll use some basic Pygame functions to build a mouse-input game where Karel the dog catches falling tennis balls. Prerequisite: Knowledge of basic Python programming constructs including module imports., Step 2 - Place a ball. Step 3 - Move (Now we want to repeat steps 2 and 3 until we make a tower 3 balls high, so that's going to be another loop) Step 4 - Rotate left 2 times. Step 5 - Move the same amount of times down as we moved up to return to our original spot. (Another loop) Step 6 - Rotate left 1 time., Challenge 2.17.2 Racing Karel. Challenge 2.17.3 Tower Builder. Challenge 2.17.4 Super Cleanup Karel. Challenge 2.17.5 Double Tennis Balls. Badge 2.17.6 Programming with Karel Bootcamp Badge. 2.18 Introduction to Programming Quiz. ... Get in touch, so we can help you bring CodeHS to your school!, View codehs course map - units 1-5.pdf from HS MISC at Holmes Colleges Melbourne. 1/29/2018 CodeHS AP CSA 3rd Period MR. D. Course Map AP Computer Science in Java (Mocha) Due Date Units Aug. 10, ... Java with Karel the Dog 1.16.1 Fetch 1.16.2 Racing Karel 1.16.3 Tower Builder 1.16.4 Super Cleanup Karel 1.16.5 Double Tennis Balls …, Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 9.1.2 Racing Karel. Challenge 9.1.3 Firework. Challenge 9.1.4 Random Hurdles. Challenge 9.1.5 Go Through the Fence. Badge 9.1.6 Karel ..., Products. Explore what CodeHS has to offer for districts, schools, and teachers., You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window., Explore the programming languages and types of programs you can write in the CodeHS IDE. All programs are runnable in the browser—even on Chromebooks! Languages. All Karel. ... Racing with turnRight. Fork. Bouncing SuperKarel. Fork. JavaScript UltraKarel ... Java Karel Karel. Use the Java programming language to give instructions to Karel the ..., 1. Programming with Karel. 1.1 Introduction to Programming With Karel. Video 1.1.1 Introduction to Programming With Karel. Check for Understanding 1.1.2 Quiz: Karel Commands. Example 1.1.3 Our First Karel Program. Exercise 1.1.4 Your First Karel Program. Exercise 1.1.5 Short Stack. 1.2 More Basic Karel., Explore what CodeHS has to offer for districts, schools, and teachers. Coding LMS. Online IDE. CodeHS Pro. Computer Science Curriculum. Certifications. Professional Development. Use Cases. ... Challenge 2.16.2 Racing Karel. Challenge 2.16.3 Go Through the Fence. Challenge 2.16.4 Escape Karel. Badge 2.16.5 Karel Challenges Badge., Programming with Karel the Dog Beginner. Giving commands to a computer, which is what programming is all about, is just like giving commands to a dog. Learn how to code with Karel the Dog—a fun, accessible, and visual introduction to text or block-based programming that teaches fundamental concepts like commands and functions to beginners., CodeHS Unit 1 (ANSWERS) 34 terms. quizlette3476356. ... 1.16.2: Racing Karel /* This program will have Karel run around the racetrack 8 times. / function start() ... , Writing a Function. Writing a function is like teaching karel a new word. Naming Functions: You can name your functions whatever you want, but you can't have spaces in the function name. Remember that commands in functions must be indented one level. turn_left() turn_left() turn_left() def turn_around(): turn_left(), CodeHS is a comprehensive teaching platform for helping schools teach computer science. We provide web-based curriculum, teacher tools and resources, and professional development. All questions or comments related to CodeHS can go here! , Study with Quizlet and memorize flashcards containing terms like 7.1.5: Go Through the Fence, 6.4.5: Checkerboard Karel, 7.1.2: Racing Karel and more., 1.5.3 Tower with Start Function. 0. Example. 1.5.4 Pancakes with Start. 2. Exercise. 1.6 Top Down Design and Decomposition in Karel. Lesson. 1.6.1 Top Down Design and Decomposition in Karel., 1.16.3 Exercise Example